libri scuola books Fumetti ebook dvd top ten sconti 0 Carrello


Torna Indietro

sjöblom björn (curatore); linderoth jonas (curatore); frank anders (curatore) - representing conflicts in games
Zoom

Representing Conflicts in Games Antagonism, Rivalry, and Competition

; ;




Disponibilità: Normalmente disponibile in 20 giorni
A causa di problematiche nell'approvvigionamento legate alla Brexit sono possibili ritardi nelle consegne.


PREZZO
156,98 €
NICEPRICE
149,13 €
SCONTO
5%



Questo prodotto usufruisce delle SPEDIZIONI GRATIS
selezionando l'opzione Corriere Veloce in fase di ordine.


Pagabile anche con Carta della cultura giovani e del merito, 18App Bonus Cultura e Carta del Docente


Facebook Twitter Aggiungi commento


Spese Gratis

Dettagli

Genere:Libro
Lingua: Inglese
Editore:

Routledge

Pubblicazione: 12/2022
Edizione: 1° edizione





Note Editore

This book offers an overview of how conflicts are represented and enacted in games, in a variety of genres and game systems. Games are a cultural form apt at representing real world conflicts, and this edited volume highlights the intrinsic connection between games and conflict through a set of theoretical and empirical studies. It interrogates the nature and use of conflicts as a fundamental aspect of game design, and how a wide variety of conflicts can be represented in digital and analogue games. The book asks what we can learn from conflicts in games, how our understanding of conflicts change when we turn them into playful objects, and what types of conflicts are still not represented in games. It queries the way games make us think about armed conflict, and how games can help us understand such conflicts in new ways. Offering a deeper understanding of how games can serve political, pedagogical, or persuasive purposes, this volume will interest scholars and students working in fields such as game studies, media studies, and war studies.




Sommario

List of ContributorsAcknowledgements The Inevitable Relation Between Games and Conflict: An IntroductionJonas Linderoth and Björn Sjöblom Part I: Game Systems, Transformation, and Learning 1. Red in Bits and Bytes: Evolutionary Conflicts in Biological God GamesPéter KristofMakai 2. On Bikers at War: Transformations of Non-Fictional and Fictional Conflicts from Hamlet to Sons of Anarchy: Men of MayhemUlf Wilhelmson 3. From Zero-Sum Business Games to Coopetitive SimulationJ. Tuomas Harviainen 4. The Limits of ‘Serious’ Play: Frame Disputes Around Educational GamesJonas Linderoth, Adam Chapman and Sebastian Deterding Part II: Representing War and Armed Conflicts 5. On Wargames and War: Modelling Carl von Clausewitz’s Theory of WarVille Kankainen and llmari Käihkö 6. Wargames as Reenactment: An Ecological Framework for the Development of Military Games for EducationAdam Chapman and Jonas Linderoth 7. The Grasping Eye: Wargames and the Ideal-Typical Field Commander’s Inner VisionTomas Karlsson Part III: Critical Perspectives on Conflicts in Games 8. War Never Changes? Creating an American Victimology in Fallout 4Ryan Scheiding 9. Are the Bullets Going Over our Head? Designed Ambivalence in the Representation of Armed Conflict in GamesPatrick Prax 10. Where are the White Perpetrators in all the Colonial Board Games? A Case Study on Afrikan TähtiSabine Harrer and J. Tuomas Harviainen Part IV: Alternative Ways of Representing Conflicts in Games 11. Narrative and Mechanical Integration: Playing with Interpersonal Conflicts in Life is Strange Fatima Jonsson and Lina Eklund 12. The Most Intimate Conflict of all: Marriage as Conflict in Digital GamesJakub Majewski and Piotr Siuda 13. All Smoke, No Fire: The Post-Mortem of Conflicts in the ‘Walking Simulator’ GenreJakub Majewski and Piotr Siuda Index




Autore

Björn Sjöblom is Senior Lecturer at the Department of War Studies and Military History at the Swedish Defence University. Jonas Linderoth is Professor in the Department of Education, Communication and Learning at the University of Gothenburg, and Visiting Professor at the Department of War Studies and Military History at the Swedish Defence University. Anders Frank is Senior Lecturer at the Department of War Studies and Military History at the Swedish Defence University.










Altre Informazioni

ISBN:

9781032278278

Condizione: Nuovo
Collana: Routledge Advances in Game Studies
Dimensioni: 9.25 x 6.25 in Ø 1.15 lb
Formato: Copertina rigida
Illustration Notes:5 b/w images and 5 halftones
Pagine Arabe: 244
Pagine Romane: xiv


Dicono di noi