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jensen henrik wann - realistic image synthesis using photon mapping
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Realistic Image Synthesis Using Photon Mapping




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Genere:Libro
Lingua: Inglese
Pubblicazione: 01/2009
Edizione: 1° edizione





Note Editore

Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.g., the "bleeding" of colored light from a red wall onto a white floor, giving the floor a reddish tint), and participating media (such as clouds or smoke). This book is a practical guide to photon mapping; it provides the theory andpractical insight necessary to implement photon mapping and simulate all types of direct and indirect illumination efficiently.




Sommario

IntroductionRealistic Image SynthesisGlobal IlluminationOverview of This BookFundamentals of Global IlluminationThe Nature of LightLighting TerminologyLight EmissionLight ScatteringThe Rendering EquationLight Transport NotationMonte Carlo Ray TracingClassic Ray TracingPath TracingBidirectional Path TracingMetropolis Light TransportThe Photon-Mapping ConceptMotivationDeveloping the ModelOverviewPhoton TracingPhoton EmissionPhoton ScatteringPhoton StoringThe Photon Map Data StructureThe Data StructurePhoton RepresentationThe Balanced Kd-TreeLocating the Nearest Photons EfficientlyThe Radiance EstimateDensity EstimationDerivationAlgorithmFilteringPhoton GatheringVisualizing the Photon MapRendering CausticsRendering Color BleedingFast ApproximationsCaustics ExamplesA Practical Two-Pass AlgorithmOverviewSolving the Rendering EquationPass 1: Photon TracingPass 2: RenderingExamplesParticipating MediaLight Scattering in Participating MediaThe Volume Rendering EquationThe Phase FunctionRay MarchingPhoton TracingThe Volume Radiance EstimateRendering Participating MediaSubsurface ScatteringExamplesOptimization StrategiesIrradiance CachingImportance SamplingVisual ImportanceEfficient Stratification of PhotonsFaster Shadows with Shadow PhotonsPrecomputed IrradianceParallel ComputationsBasic Monte Carlo IntegrationThe Sample Mean MethodVariance-Reduction TechniquesA Photon Map Implementation in C++A Cognac Glass Model










Altre Informazioni

ISBN:

9781568814629

Condizione: Nuovo
Dimensioni: 9 x 6 in Ø 0.75 lb
Formato: Brossura
Pagine Arabe: 200


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