Raspberry Pi Retro Gaming - Frauenfelder Mark; Bates Ryan | Libro Apress 11/2019 - HOEPLI.it


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frauenfelder mark; bates ryan - raspberry pi retro gaming

Raspberry Pi Retro Gaming Build Consoles and Arcade Cabinets to Play Your Favorite Classic Games

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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

Apress

Pubblicazione: 11/2019
Edizione: 1st ed.





Sommario


Raspberry Pi Retro Gaming

Chapter 1: The World of Raspberry Pi Retro-Gaming

Chapter 2: Setting up the Raspberry Pi for Retro-Gaming

Chapter 3: A Closer Look at RetroPie

Chapter 4: Building a Handheld Pi Console

Chapter 5: Building a Retro Pi Console

Chapter 6: Building a Mini Arcade Machine

Chapter 7: Building a Desktop/Bartop Arcade Machine






Trama

Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects—such as making a console to attach to a TV or computer display and making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player.

 tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work with ROM files. This book even goes a step further and teaches you how to create game ROMs from your old cartridges! You’ll also study the types of game playing equipment people have made using Raspberry Pis and how to set up a Raspberry Pi with those devices. 

Retro-gaming enthusiasts are using the Pi to make a dizzying variety of game playing hardware. There are players that fit in an Altoids mint tin, players that look like classic systems, and players that let you choose from over 20,000 game titles. And there are emulators for every platform imaginable, and many models available online to download and make on a 3D printer or laser cutter. Raspberry Pi Retro Gaming includes everything you need to know about playing retro games on a Raspberry Pi and making cool machines that play thousands of retrogames.

What You'll Learn

  • Use Tinkercad to design your own cases  
  • Get your case 3D printed if you don’t have a 3D printer  
  • Design parts for laser cutting or jigsaw cutting  
  • Solder and use electronics components, batteries, and power supplies
  • Select and set up different kinds of displays
Who This Book Is For

Anyone interested in playing retrocomputer games and making their own retro-game players. 





Autore

Mark Frauenfelder is a research director at Institute for the Future, and the founder of Boing Boing, a website about current events with five million monthly unique viewers. He was the founding editor-in-chief of MAKE, the only magazine exclusively devoted to do-it-yourself projects, and the founding editor-in-chief of Wired Online. He was an editor at Wired magazine and Wired Books from 1993-1998. He's also the editor-in-chief of Cool Tools, a tool review site with roots to the Whole Earth Catalog. Mark's also an artist and designer, and his work has appeared in group and solo gallery exhibitions throughout the United States. He designed Billy Idol's "Cyberpunk" CD cover, video box, and print advertisements. He lives in Los Angeles with his wife, writer Carla Sinclair (founding editor-in-chief of CRAFT magazine) and his two daughters.

Ryan Bates focuses on the small-scale arcade experience. He specializes in DIY Kits and comprehensive tutorials for building mini arcades, claw machines, and other arcade/video game related nostalgia.









Altre Informazioni

ISBN:

9781484251522

Condizione: Nuovo
Dimensioni: 235 x 155 mm Ø 575 gr
Formato: Brossura
Illustration Notes:368 Illustrations, black and white
Pagine Arabe: 362
Pagine Romane: xii






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