Written by a team of experienced experts in the field, this in–depth resource provides you with invaluable information about the compact, scalable operating system, Windows Embedded Compact 7 (WEC7). The authors explore why Compact 7 is considered to be one of the best options for developing highly efficient, real–time applications using native code to access low–level system resources and hardware. After a general overview of the Windows Embedded Compact operating system, the authors walk you through OS design, debugging and debugging tools, application and driver development using Visual Studio, system registry, and much more. Finally, helpful sample projects and exercises aim to get you started performing a variety of development tasks immediately.
Professional Windows Embedded Compact 7:
Covers development station preparation, including requirements and setup
Walks you through the process of developing and deploying a WEC7 device
Explores platform builder and OS design
Discusses device driver, interrupts, stream interface drivers, and the board support package
Examines extending low–level system access to managed code applications with messages
Takes a look at the USB camera driver project on Codeplex, the WEC webcam project
Wrox Professional guides are planned and written by working programmers to meet the real–world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
Join our Programmer to Programmer forums to ask and answer programming questions about this book, join discussions on the hottest topics in the industry, and connect with fellow programmers from around the world.
Take advantage of free code samples from this book, as well as code samples from hundreds of other books, all ready to use.
Find articles, ebooks, sample chapters, and tables of contents for hundreds of books, and more reference resources on programming topics that matter to you.
PART I: INTRODUCING EMBEDDED DEVELOPMENT.
CHAPTER 1: EMBEDDED DEVELOPMENT 3
CHAPTER 2: WINDOWS EMBEDDED COMPACT 7 11
CHAPTER 3: DEVELOPMENT STATION PREPARATION 19
CHAPTER 4: DEVELOPMENT PROCESS 29
CHAPTER 5: DEVELOPMENT ENVIRONMENT AND TOOLS 35
PART II: PLATFORM BUILDER AND OS DESIGN.
CHAPTER 6: BSP INTRODUCTION 53
CHAPTER 7: OS DESIGN 69
CHAPTER 8: TARGET DEVICE CONNECTIVITY AND DOWNLOAD 87
CHAPTER 9: DEBUG AND REMOTE TOOLS 97
CHAPTER 10: THE REGISTRY 125
CHAPTER 11: THE BUILD SYSTEM 137
CHAPTER 12: REMOTE DISPLAY APPLICATION 151
CHAPTER 13: TESTING WITH COMPACT TEST KIT 157
PART III: APPLICATION DEVELOPMENT.
CHAPTER 14: APPLICATION DEVELOPMENT 173
CHAPTER 15: .NET COMPACT FRAMEWORK 181
CHAPTER 16: CORECON CONNECTIVITY 187
CHAPTER 17: VISUAL STUDIO NATIVE CODE APPLICATION EXAMPLE 195
CHAPTER 18: MANAGED CODE APPLICATION EXAMPLE 207
CHAPTER 19: PLATFORM BUILDER NATIVE CODE APPLICATION EXAMPLE 219
CHAPTER 20: DEVELOPING EMBEDDED DATABASE APPLICATIONS 233
CHAPTER 21: SILVERLIGHT FOR WINDOWS EMBEDDED 267
CHAPTER 22: SILVERLIGHT FOR WINDOWS EMBEDDED APPLICATION EXAMPLES 275
CHAPTER 23: AUTO LAUNCHING APPLICATIONS 289
CHAPTER 24: APPLICATION DEPLOYMENT OPTIONS 297
PART IV: DEPLOY WINDOWS EMBEDDED COMPACT 7 DEVICES.
CHAPTER 25: DEPLOY OS RUN–TIME IMAGES 305
CHAPTER 26: BOOTLOADERS 313
CHAPTER 27: BIOSLOADER 321
CHAPTER 28: THE DISKPREP POWER TOY 327
PART V: DEVICE DRIVERS, BOOT LOADER, BSP, AND OAL DEVELOPMENT.
CHAPTER 29: AN OVERVIEW OF DEVICE DRIVERS 339
CHAPTER 30: DEVICE DRIVER ARCHITECTURES 349
CHAPTER 31: INTERRUPTS 367
CHAPTER 32: STREAM INTERFACE DRIVERS 393
CHAPTER 33: DEVELOPING A STREAM INTERFACE DRIVER 417
CHAPTER 34: STREAM DRIVER API AND DEVICE DRIVER TESTING 449
CHAPTER 35: THE TARGET SYSTEM 467
PART VI: ADVANCED APPLICATION DEVELOPMENT.
CHAPTER 36: INTRODUCTION TO REAL–TIME APPLICATIONS 487
CHAPTER 37: A SIMPLE REAL–TIME APPLICATION 497
CHAPTER 38: EXTENDING LOW–LEVEL ACCESS TO MANAGED CODE 509
CHAPTER 39: EXTENDING LOW–LEVEL ACCESS TO MANAGED CODE WITH MESSAGES 531
CHAPTER 40: A WEB SERVER APPLICATION 545
CHAPTER 41: A USB CAMERA APPLICATION 563
PART VII: SAMPLE PROJECTS.
CHAPTER 42: DEVELOP A WINDOWS NETWORK PROJECTOR 577
CHAPTER 43: PHIDGETS DEVICES 585
CHAPTER 44: FTDI DEVICES 601
CHAPTER 45: INTEGRATING MANAGED CODE PROJECTS 629
APPENDIX A: VIRTUAL PC CONNECTIVITY 639
APPENDIX B: MICROSOFT RESOURCES 645
APPENDIX C: COMMUNITY RESOURCES 649
APPENDIX D: EMBEDDED HARDWARE 655
David Jones has more than 20 years of Embedded Systems and computing technologies experience and is a certified Windows Embedded trainer.
Thierry Joubert has been a Windows Embedded MVP since 2007 and is the CTO and co–founder of THEORIS, a French company offering embedded technologies.
Utilizziamo i cookie di profilazione, anche di terze parti, per migliorare la navigazione, per fornire servizi e proporti pubblicità in linea con le tue preferenze. Se vuoi saperne di più o negare il consenso a tutti o ad alcuni cookie clicca qui. Chiudendo questo banner o proseguendo nella navigazione acconsenti all’uso dei cookie.