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cozzi patrick (curatore); riccio christophe (curatore) - opengl insights
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OpenGL Insights Opengl , opengl es, and webgl community experiences

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Dettagli

Genere:Libro
Lingua: Inglese
Pubblicazione: 07/2012
Edizione: 1° edizione





Note Editore

Get Real-World Insight from Experienced Professionals in the OpenGL CommunityWith OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers. Go Beyond the BasicsThe book thoroughly covers a range of topics, including OpenGL 4.2 and recent extensions. It explains how to optimize for mobile devices, explores the design of WebGL libraries, and discusses OpenGL in the classroom. The contributors also examine asynchronous buffer and texture transfers, performance state tracking, and programmable vertex pulling. Sharpen Your SkillsFocusing on current and emerging techniques for the OpenGL family of APIs, this book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more.




Sommario

I DiscoveringTeaching Computer Graphics Starting with Shader-Based OpenGL Transitioning Students to Post-Deprecation OpenGL WebGL for OpenGL Developers Porting Mobile Apps to WebGL The GLSL Shader Interfaces An Introduction to Tessellation Shaders Procedural Textures in GLSL OpenGL SC Emulation Based on OpenGL and OpenGL ES Mixing Graphics and Compute with Multiple GPUs II RenderingGPU Tessellation: We Still Have a LOD of Terrain to Cover Anti-Aliased Volumetric Lines Using Shader-Based Extrusion 2D Shape Rendering by Distance FieldsEfficient Text Rendering in WebGLLayered Textures Rendering PipelineDepth of Field with Bokeh RenderingShadowProxies III Bending the Pipeline Real-Time Physically Based Deformation Using Transform FeedbackHierarchical Depth-Culling and Bounding Box Management on the GPUMassive Amount of Shadows with Layered Rendering Programmable Vertex Pulling Octree-Based Sparse Voxelization Using the GPU Hardware Rasterizer IV Performance Performance Tuning for Tile-Based ArchitecturesExploring Mobile vs. Desktop OpenGL PerformanceMulti-GPU Rendering on NVIDIA QuadroImproving Performance by Reducing Calls to the DriverEfficient Layered Fragment Buffer TechniquesLooking at Atomic Counter Boundaries Indexing Multiple Vertex Arrays V Transfers Asynchronous Buffer TransfersFermi Asynchronous Texture TransfersWebGL Models: End-to-EndIn-Game Video Capture with Real-Time Texture CompressionAn OpenGL Friendly Geometry File Format and its Maya Exporter VI Debugging and Profiling The OpenGL Timer QueryA Real-Time Profiling ToolBrowser Graphics Analysis and Optimizations Performance State Tracking Monitoring Graphics Memory UsageARB_debug_output: A Helping Hand for Desperate Developers VII Software Design The ANGLE Project: Implementing OpenGL ES 2.0 on Direct3D SceneJS: A WebGL-Based Scene Graph EngineFeatures and Design Choices in SpiderGLMultimodal Interactive Simulations on the Web A Subset Approach to Using OpenGL and OpenGL ESThe Build Syndrome Index




Autore

Patrick Cozzi leads the graphics development of Cesium, an open source WebGL virtual globe for the aerospace, defense, and GIS communities, at Analytical Graphics, Inc. He also teaches GPU programming and architecture at the University of Pennsylvania, where he earned a master’s degree in computer and information science. Christophe Riccio currently works for AMD and is an active member of the OpenGL community, contributing to OpenGL specifications, developing tools for the official OpenGL SDK, and writing articles at G-Truc Creation. He previously worked at e-on software and Imagination Technologies. He earned a master’s degree in computer game programming from Teesside University.










Altre Informazioni

ISBN:

9781439893760

Condizione: Nuovo
Dimensioni: Ø 4.05 lb
Formato: Copertina rigida
Pagine Arabe: 712


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