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ciancarini paolo (curatore); nakatsu ryohei (curatore); rauterberg matthias (curatore); roccetti marco (curatore) - new frontiers for entertainment computing

New Frontiers for Entertainment Computing IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium (ECS 2008), September 7-10, 2008, Milano, Italy

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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

Springer

Pubblicazione: 07/2008
Edizione: 2008





Trama

This book constitutes the refereed proceedings of First IFIP Entertainment Computing Symposium held at the 20th World Computer Congress in Milano, Italy on September 7-10, 2008.

The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.





Sommario

Enhancing Artificial Intelligence in Games by Learning the Opponent’s Playing Style.- Using Game Engines for Visualization in Scientific Applications.- An Interactive Visual Canon Platform.- Physical Emotion Induction and Its Use in Entertainment: Lessons Learned.- Networked Virtual Marionette Theater.- Entertainment Computing in the Orbit.- A Collaborative Science Learning Game Environment for Informal Science Education:DinoQuest Online.- Construction and Evaluation of a Robot Dance System.- Context-aware fun and games with Bluetooth.- Comic Layout for Automatic Comic Generation from Game Log.- Computing Inspiration: i.plot.- Analysis and Generation of Japanese Folktales Based on Vladimir Propp’s Methodology.










Altre Informazioni

ISBN:

9780387097008

Condizione: Nuovo
Collana: IFIP Advances in Information and Communication Technology
Dimensioni: 235 x 155 mm Ø 870 gr
Formato: Copertina rigida
Illustration Notes:XII, 138 p.
Pagine Arabe: 138
Pagine Romane: xii


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