home libri books Fumetti ebook dvd top ten sconti 0 Carrello


Torna Indietro

nagle dan - html5 game engines

HTML5 Game Engines App Development and Distribution




Disponibilità: Normalmente disponibile in 20 giorni
A causa di problematiche nell'approvvigionamento legate alla Brexit sono possibili ritardi nelle consegne.


PREZZO
61,98 €
NICEPRICE
58,88 €
SCONTO
5%



Questo prodotto usufruisce delle SPEDIZIONI GRATIS
selezionando l'opzione Corriere Veloce in fase di ordine.


Pagabile anche con Carta della cultura giovani e del merito, 18App Bonus Cultura e Carta del Docente


Facebook Twitter Aggiungi commento


Spese Gratis

Dettagli

Genere:Libro
Lingua: Inglese
Pubblicazione: 06/2014
Edizione: 1° edizione





Note Editore

This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example projects for each engine, and techniques on how to package and distribute the final app to all the major platforms.




Sommario

HTML5 Game Development Introduction to HTML5 The HTML5 Standard HTML5, the New Living Standard HTML5 Stands Alone Source Code A Touch of Game Design HTML5 Hello World Canvas Pong Game Board Pong Game Loop Pong Game Refactoring HTML5 Development Strategies Development Strategies Browser Wars? HTML5 Sound and Music Testing on Mobile Devices Optimizing the Page for Mobile Chrome Developer Tools HTML5 Game Engines Crafty Source Code Introduction Crafty Pong HTML5 Game Graphics EaselJS Source Code Introduction Tic-Tac-Toe Setup Hello EaselJS PreloadJS for EaselJS EaselJS Sprites Tic-Tac-Toe Implementation Impact Source Code Introduction Setup Hello Impact MechaJet Implementation Weltmeister main.js Player Entity Level 2 Turbulenz Source Code Introduction WebGL Installation From Source Hello Turbulenz App Turbulenz Game Structure Sky Marble Implementation Other Turbulenz Tips HTML5 App Distribution Chrome Web Store Source Code Introduction Chrome Web Store From Web App to Chrome App Apple iOS App Store Source Code Introduction Device Provisioning Ejecta More Notes Preparing for the App Store Google Play Store Source Code Introduction CocoonJS Facebook App Source Code Introduction Setup App Registration Tic-Tac-Toe on Facebook Windows and Mac Native Source Code Introduction node-webkit Windows Distribution Mac Distribution Final Notes Plugins Desktop Stores Monetization Signing Off Tools Appendix Bibliography Index




Autore

Since graduating magna cum laude in computer engineering from Mississippi State University in 2003, Dan Nagle has worked with numerous software platforms and architectures and has written apps for Android, Windows, Mac, Linux, iOS, numerous web apps, network servers, and pure embedded C.For about four years, he owned and operated a web company focused on website hosting and custom game development. Before that, he was an electrical engineer developing embedded systems.Currently, Dan Nagle is a senior software engineer writing control software and web interfaces for network devices distributing HD video. He can be reached through his website at http://DanNagle.com/










Altre Informazioni

ISBN:

9781466594005

Condizione: Nuovo
Dimensioni: 9.25 x 6.25 in Ø 0.88 lb
Formato: Brossura
Illustration Notes:120 b/w images
Pagine Arabe: 216


Dicono di noi