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How to Cheat in Unity 5 Tips and Tricks for Game Development




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58,98 €
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56,03 €
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5%



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Dettagli

Genere:Libro
Lingua: Inglese
Editore:

Routledge

Pubblicazione: 08/2015
Edizione: 1° edizione





Trama

Looking to become more efficient using Unity? How to Cheat in Unity 4.x is a valuable book takes a no-nonsense approach to help you achieve that goal with Unity 4.x. Geared towards the intermediate user audience, "HTC in Unity 4.x "provides content beyond what an introductory book can provide, which allows the reader to work more effectively and efficiently in Unity. Packed full easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book companion files as well as watch bonus tutorial video content.
  • Dedicated completely to tutorials to help navigate Unity
  • Encompasses the well-known format of Focal's How to Cheat Series




Note Editore

Looking to become more efficient using Unity? How to Cheat in Unity5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content. Learn bite-sized tips and tricks for effective Unity workflows Become a more powerful Unity user through interface customization Enhance your productivity with rendering tricks, better scene organization and more Better understand Unity asset and import workflows Learn techniques to save you time and money during development




Sommario

Introduction Chapter 1: Editor Cheats Chapter 2: Asset & Importing Cheats Chapter 3: Scene, Component and GameObject Cheats Chapter 4: Animation and Time Chapter 5: Persistence and Accessibility Chapter 6: Cameras, Rendering and Lighting Chapter 7: Coding & MonoDevelop Tricks Chapter 8: Performance and Optimization Chapter 9: Physics, Collisions and Path-Finding Chapter 10: Debugging and Building Index




Autore

Alan Thorn is a freelance game developer, author and educator with 13 years of industry experience working on over 500 projects. He founded Wax Lyrical Games and created the award-winning game Baron Wittard: Nemesis of Ragnarok. He has written 15 books on game development and presented 10 video training courses online. He is also a visiting lecturer for the Game Design & Development MA degree at the National Film and Television School, London. Other books by Alan include Unity 4 Fundamentals, Master Unity Scripting and UDK Game Development. More information on Alan Thorn can be found at his website: http://www.alanthorn.net










Altre Informazioni

ISBN:

9781138802940

Condizione: Nuovo
Dimensioni: 9.6666667 x 7.4444444 in Ø 1.67
Formato: Brossura
Illustration Notes:314 color halftones
Pagine Arabe: 296


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