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Studies on Social Computing.- Virtual Services during Covid-19 Using Social Media of Minister of Public Health.- Comparing Twitter Sentiment and United States COVID-19 Vaccination Rates.- Digital Content Management of Twitter for Climate Change Using Hashtag.- Understanding Users' Deepfake Video Verification Strategies.- Analysis of News Data on ‘Super App’ Using Topic Modeling.- Micro-Influencer Marketing Beauty Brand on Social Media.- Online Trusts; How Media Shaping Student Trust Towards Vaccination News.- Digital Literacy: How Social Media Prevent Misinformation During Pandemic.- Social Media Consistency Analysis Ministry of State-Owned Enterprises in Indonesia During the COVID-19 Pandemic.- Health Communication Using Social Media: As Preventive of Suicide Act.- Gender Advocacy, Social Media Campaign to Against Sexual Violence.- Utilization of Social Media in Handling and Preventing Violence Against Women and Children Case Study: Indonesia.- Investigating Information Cocoon Attitudes in Short-Form Video Applications.- Governing for Free: Rule Process Effects on Reddit Moderator Motivations.- Interactive Technologies for Learning.- From Data Humanism to Metaphorical Visualization – an Educational Game Case Study.- Video Conferencing Platforms for Learning: Which is the Best Platform?.- Effects of Virtual Reality on School Students’ Learning in Safety Education: A Meta-analysis.- Application of a Mixed Methodology to Evaluate the Interactions of Adolescents with YouTube in the Framework of Comprehensive Sexual Education.- The Influence of Phygital Learning: The User Expectations of Perceived Usability of Practical and Theoretical Courses.- User-centered virtual and augmented reality environments to support the classroom needs of elementary school children.- HCI Strategies for Informing the Design of a Teacher Dashboard: How Might Real-TimeSituational Data Determine the Potential for Technological Support in the Classroom?.- HCI Strategies for Informing the Design of a Teacher Dashboard: How Might Real-Time Situational Data Determine the Potential for Technological Support in the Classroom?.- Innovative ICT-Based Strategies Used by Teachers for the Development of Social Competences in Business Administration Students.- Workids: Kids Homework Planner to Enhance Learning and Motivation in a Meaningful Way.- Exploring Information Retrieval For Personalized Teaching Support.- INTELIAPP: An Application to Detect the Different Intelligence and Cognitive Abilities in Public High School Students to Develop a Better Appropriation of Knowledge.- INTELIAPP: An Application to Detect the Different Intelligence and Cognitive Abilities in Public High School Students to Develop a Better Appropriation of Knowledge.- Design of a Virtual Laboratory for Practical Learning of Environmental Management and Industrial Safety.- ”I Can Do This!”: Teaching Introductory Programming in Face-to-Face vs. Online Classes.- 3D Printing for STEAM Education.- Digital Transformation in Business, Government, and Organizations.- Moral and Political Concerns about Patents: a Cross-Cultural Perspective.- Automation of an Electro-Hydraulic Test Bench Using a Weitek CMT3092 HMI- PLC.- Apply the M/M/C Model of Queuing Theory in a Service System based on FlexSim Simulation in the Post-COVID.- Evaluation Methods Review of the Innovation Capacity of Companies Based on Knowledge Management.- Intelligent Dashboard to Optimize the Tax Management in a Town Municipal Government.- Idea Management in SMEs – Design Principles for Collaboration in Idea Management System.- Human Interface and Competitive Intelligence in Management of Business Science Teaching Research.- Risk Training Tools on Structured Knowledge for Risk Management.- Chrono-Spatialism: Introducing a Time-Based Approach for Retail Space Design in the Digitalized Scenario.- Transformation of the Australian VET Sector: Investigations into the Key Competencies Required of the Australian Workforce in the Era of Industry 4.0 Technologies.- Virtuality in Non-Governmental Organizations: an Analysis from Working Conditions.- Effects of Teleworking on the Body Mass Index of the Teachers of an Educational Institution.- How Effective is the Octalysis Gamification to Design Satisfying Electronic Wallet Experiences?.- Impulsive Purchase in Agricultural Products Livestreaming: An ELM model.- Follow Others: A Study on the Influence of Herd Behavior on Customer Experience in Group-Buying.- Automated Driving and Urban Mobility.- How Should Automated Vehicles Approach Pedestrians? – The Influence of Different Approximation Behaviors & Driver Visibility on Perceived Situation Criticality.- A Study on the Differentiation of User EmotionalExperience of Electric Vehicle Charging Products from a Comparative Perspective.- Human Factor Issues in Remote Operator of Automated Driving System for Services - One Operator to N Units of Automated Vehicles in Automated Vehicle Services.- Is this my Ride? AV Braking Behavior from the Perspective of Waiting Ride Hailing Customers.- The Sound of Travelers: Analysing Online Travel Podcasts Interest Communities.- Towards a Universal Explicit Communication Design of External Human-Machine Interfaces (eHMI) for Differently Sized Highly Automated Vehicles Evaluated by Different Pedestrian Age Groups.- ICT as a Resource for the Professional Training of Drivers. Education and Training School for Professional Drivers, Pelileo-Ecuador.- Research on Information Design of Intelligent Vehicle System Interface Based on Driver Trust.- INNOTEK-MOBIL Information System to Improve Mobility with Dynamic Interaction on Various Devices.- Understanding Travel Behaviors and Developing a User-Centered Design of the Residential Mobility Using a Persona-Based Approach.- External Human Machine Interface (HMI) for Automated Bus: Preliminary Experiments for Acceptance with Real Automated Bus.- The More the Better? Comparison of Different On-board HMI Communication Strategies for Highly Automated Vehicles Using a LED Light-band to Inform Passengers about Safe Interactions with Multiple Surrounding Traffic Participants.- All-Age Co-creation: A Study of Pedestrian System Service Design from the Perspective of Community Building.- Robots, Agents, and Intelligent Environments.- Impact of Individual Differences on the Adoption of Smart Homes.- A Method to Check that Participants Really are Imagining Artificial Minds when Ascribing Mental States.- Comparison of Innovative Strategy of Smart City in Italy, United Kingdom, United States and Spain.- Impact of Distance and Movement Speed on the Acceptance of Human-Robot Interaction – Method and First Evaluation.- Smartphone-based Input Multimodal Interactions for IoT Environments.- Government Data Processing Mechanism to Support Smart City: A Bibliometric Review.- People-Flows: An Innovative Flow Monitoring and Management System in Urban Environments.- Comparative Study on the Impact of Cultural Background on the Perception of Different Types of Social Robots.- Human-Computer Interaction and Coevolution in Science AI Robotics.- Nordic Study on Public Acceptance of Autonomous Drones.- Architecture of a Network of Low-Frequency Smart Sensors for IoT Applications in Marine Environments.- IoT Monitoring to Control a Bicycle Parking Lot.- Adaptation of a Study Design to the COVID-19 Pandemic Regulations - Evaluation of a Voice-Controlled Robotic Kitchen Assistance System for the Support of Older Adults in Need of Care.- Analysis of Electrical Energy Consumption in the Home using IoT.- IncorporatingAff


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