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Games Programming




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Dettagli

Genere:Libro
Lingua: Inglese
Pubblicazione: 06/1984





Trama

Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs. This is not another book of program listings, nor does it present game algorithms in isolation from the computer methods which make them work. The aim is to equip the reader with an awareness of modern techniques of structured programming, a robust attitude to computer languages, and a source of valuable 'know how'.




Sommario

1. Introduction; 2. Computer participation in games; 3. Program design and implementation; 4. Programming techniques for games; 5. Mathematical techniques for games; 6. Simulation games; 7. Terrain models; 8. Abstract games; 9. The future; References; Index.




Prefazione

Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs.










Altre Informazioni

ISBN:

9780521271103

Condizione: Nuovo
Dimensioni: 226 x 18 x 151 mm Ø 360 gr
Formato: Brossura
Pagine Arabe: 272


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