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Businesses and the HCI and Interaction Design communities have embraced design and design research. Design research as a field blends methodologies from several disciplines - sociology, engineering, software, philosophy, industrial design, HCI/interaction design -- so designers can learn from past successes and failure and don't have to reinvent the wheel for each new design (whether it's a digital product, a building, an airplane or furniture). They take into account form, function, and, ultimately, users.
Many books exist in the research and academic realm for this field, but none create a usable bridge to design practice. Although business people are embracing design, they are not going to become designers. Design researchers need tools to apply their research in the real world.
Design Research through Practice takes advanced design practice as its starting point, but enriches it to build a design process than can respond to both academic and practical problems. The aims of the book are to study three design research traditions that cover methodological directions in current leading research community. Taking you from the Lab, Field and to the Showroom, Ilpo Koskinen and his group of researchers show you successful traditions in design research that have been integrated into processes and products. Bridging the gap from design research to design practice, this is a must have for any designer.
. Gathers design research experts from traditional lab science, social science, art, industrial design, UX and HCI to lend tested practices and how they can be used in a variety of design projects
. Provides a multidisciplinary story of the whole design process, with proven and teachable techniques that can solve both academic and practical problems
. Presents key examples illustrating how research is applied and vignettes summarizing the key how-to details of specific projects
Ilpo Koskinen is a design researcher who has been full professor in leading design schools in Europe, Asia and Australia. His main interests have been in design methodology, mobile multimedia, design in cities, and in the cultural basis of design. His best-known books are Empathic Design (2003), Mobile Multimedia in Action (2007), Design Research through Practice: From the Lab, Field and Showroom (2011), Drifting by Intention (2020), and Design, Empathy, Interpretation: Towards Interpretive Design Research (2023). He has also written about social design and about its aesthetic, and more recently about the permeability of human beings and nature. He is currently revising and expanding the 2011 book and on a European initiative around reconciliation after the war in Ukraine. His work has impacted design, Human-Computer Interaction (HCI) and the social sciences.
He received his PhD in sociology, specifically conversation analysis and ethnomethodology. He has applied his knowledge variously, interactionism in Empathic Design but also in Design, Empathy, Interpretation, ethnomethodology in Mobile Multimedia in Action, and qualitative methodology in Design Research through Practice and Drifting by Intention.Prof John Zimmerman, is the Tang Family Professor of AI and HCI at Carnegie Mellon University's HCI Institute. He researches human-AI interaction, human-robot/agent interaction, and new approaches to AI Innovation. He is best known for his work on Research through Design and for Speed Dating, a method for assessing acceptance of future technologies. He is a member of the ACM CHI Academy, and regularly give talks at conferences, to industry and the general public. Before becoming a professor at Carnegie Mellon, he worked on TV personalization for Philips Research.
Thomas Binder is a researcher and educator engaging open design collaborations and participatory design in the context of social innovation and sustainable transitions. His research includes contributions to methods and tools for experimental design research and open innovation processes with a particular emphasis on codesign and design anthropology. Through design research addressing everyday innovation within elderly care and citizen involvement in green transitions Thomas Binder has explored arenas evolving in the borderlands between commercial, public and civic involvement, and how collaborative design experiments in these arenas may nurture and amplify hybrid configurations of agency with a potential for a significant societal impact. He has been editing and authoring several books such as (Re-) searching the Digital Bauhaus' (Springer 2008), Rehearsing the Future (Danish Design School Press, 2010), Design Research through Practice (Morgan Kaufman, 2011), Design Things (MIT press, 2011) and Design Anthropological Futures (Bloomsbury, 2016). He has been chairing the Participatory Design Conference in 2002, the Nordic Design Research Conference in 2005 and the Design Anthropological Futures Conference in 2015.
Prof Stephan Wensveen is full professor of Constructive Design Research in Smart Products, Services and Systems. He is also Program Director for the Bachelor's degree and graduate programs of Industrial Design. His interest is in using the power of research through design to foster collaboration between research, education and innovation. He helped introduce notions of 'aesthetics of interaction', 'feedforward' and 'interaction frogger' and is co-responsible for canonical examples of Research through Design. Stephan Wensveen has a long-standing career at Eindhoven University of Technology (TU/e). He started as Assistant Professor in the Department of Industrial Design in 2002 and has held an Associate Prof


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