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Libro
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Understanding 3D Animation Using Maya
park john edgar
54,98 €
52,23 €
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TRAMA
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasksSOMMARIO
Essential Skills.- Refinements.- Intermediate Skills.- Adding Character.- Wiring Things Up.- Bringing It All Together.ALTRE INFORMAZIONI
- Condizione: Nuovo
- ISBN: 9780387001760
- Dimensioni: 244 x 170 mm
- Formato: Brossura
- Illustration Notes: XVIII, 313 p.
- Pagine Arabe: 313
- Pagine Romane: xviii