• Genere: Libro
  • Lingua: Inglese
  • Editore: Apress
  • Pubblicazione: 11/2016
  • Edizione: 1st ed.

Practical C

86,98 €
82,63 €
AGGIUNGI AL CARRELLO
TRAMA
Learn practical C techniques, including often-needed algorithms within reusable functions. In this book, you'll have the following code and advice at your fingertips: layout and pre-processors; control structures, iterations, and selections; pointers and structures; databases; reusability; lists, arrays, FIFO and stacks; searching and sorting; recursion; binary trees; integration; string utilities in/outside of C; web serving using Mongoose; game application code to build a MathSearch puzzle; and embedded software.Besides providing you with modules that you can immediately put to use, Practical C also teaches you how to leverage the C language in a way that beginner books cannot achieve.What You Will Learn:Avoid pitfalls that can cause intractable problemsHandle lists and arraysPerform searches and sortsBinary treesTake advantage of recursionHandle exceptionsAccess databasesCalculate integrals using numerical computation with practical applicationsDeal with strings in a convenient, error-free wayBuild a MathSearch game application, similar to WordSearch puzzle gamesDeal with issues specific to embedded applicationsWho This Book Is ForProgrammers who have a general knowledge of C. 

SOMMARIO
1. Introduction.- 2. Tricky Bits.- 3. Iteration, Recursion, and Binary Trees.- 4. Lists, Queues, and Stacks.- 5. Exception Handling.- 6. String Utilities.- 7. Dynamic Arrays.- 8. Searching.- 9. Sorting.- 10. Numerical Integration.- 11. Embedded Software.- 12. Databases.- 13. Web Server using Mongoose.- 14. Game App: "MathSearch".- Appendix A: Abbreviations and Acronyms.- Appendix B: Introduction to SQL.

AUTORE
Giulio Zambon’s first love was physics, but he decided to dedicate himself to software development more than 30 years ago: back when computers were still made of transistors and core memories, programs were punched on cards, and Fortran only had arithmetic IFs. Over the years, he learned a dozen computer languages and worked with all sorts of operating systems. His specific interests were in telecom and real-time systems, and he managed several projects to their successful completion.Giulio’s career took him to eight cities in five different countries, where he worked as a software developer, systems consultant, process improvement manager, project manager, and chief operating officer. Since early 2008, he has lived in a peaceful suburb a few kilometers north of Canberra, Australia, where he can dedicate himself to his many interests and in particular to writing software and programming books. Visit his web site, zambon-dot-com-dot-au, to see the full list of the papers and books he has authored.

ALTRE INFORMAZIONI
  • Condizione: Nuovo
  • ISBN: 9781484217689
  • Dimensioni: 254 x 178 mm
  • Formato: Brossura
  • Illustration Notes: XV, 469 p. 55 illus., 14 illus. in color.
  • Pagine Arabe: 469
  • Pagine Romane: xv


COMMENTI
27/12/2016 di franco.marchesini E' un libro per utenti non alle prime armi e nemmeno super specialisti. Affronta, e fornisce soluzioni, a problemi con i quali i programmatori, una volta imparato il linguaggio, dovranno confrontarsi. Ad esempio le stringhe dinamiche, le eccezioni, le strutture dati, addirittura l'accesso e l'interfacciamento con i database MySQL e SQLite. Niente che non si possa trovare googlando in internet, ma quì i concetti sono presentati in modo pratico e razionale.