• Genere: Libro
  • Lingua: Inglese
  • Editore: Springer
  • Pubblicazione: 09/2015
  • Edizione: 1st ed. 2015

Entertainment Computing - ICEC 2015

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54,98 €
52,23 €
AGGIUNGI AL CARRELLO
TRAMA
This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.

SOMMARIO
Computer games.- Serious games for learning.- Interactive games.- Design and evaluation methods for Entertainment Computing; Digital storytelling.- Games for health and well-being.- Digital art and installations; Artificial intelligence and machine learning for entertainment.- Interactive television and entertainment.

ALTRE INFORMAZIONI
  • Condizione: Nuovo
  • ISBN: 9783319245881
  • Collana: Lecture Notes in Computer Science
  • Dimensioni: 235 x 155 mm
  • Formato: Brossura
  • Illustration Notes: XVI, 583 p. 168 illus. in color.
  • Pagine Arabe: 583
  • Pagine Romane: xvi