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Libro
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- Genere: Libro
- Lingua: Inglese
- Editore: Focal Press
- Pubblicazione: 04/2002
A GUIDE TO COMPUTER ANIMATION
kuperberg m.
43,95 €
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TRAMA
Clear overall coverage of the principles and techniques of digital animation with step-by-step illustrations-- Get the best from your software and hardware -- understand the constraints and demands when creating for different media-- Expert advice and huge range of resources to help you make the most of animation opportunitiesWhether you want to move into creating moving digital imagery for TV, video, or new media, this guide will help you understand the production processes as well as the constraints of each and how they fit together.The book contains animation case studies from top animators at two of the world's leading studios, plus a chapter for 3D beginners where the creation of a 3D room and its contents are illustrated step-by-step. The website allows you can see the final moving images of the completed animations in addition to further 3D tutorials.NOTE EDITORE
Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve.Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package.www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives.In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date.Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock. * Clear coverage of the principles and techniques of digital animation, with step-by-step colour illustrations, to put you ahead of the rest* Get the best from your software and hardware - understand the constraints and demands when creating for different media * Expert advice and a huge range of resources to help you make the most of animation opportunities in TV, games, multimedia and webAUTORE
Marcia has over 30 years of experience as an artist, art director, animator and teacher. Her award winning productions have appeared worldwide in film festivals and on television.NOTE LIBRAIO
Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour images throughout to show you what you can achieve.ALTRE INFORMAZIONI
- Condizione: Nuovo
- ISBN: 9780240516714
- Collana: Focal Press
- Dimensioni: 246 x 189 mm
- Formato: Paperback / softback
- Illustration Notes: Approx. 350 illustrations
- Pagine Arabe: 264