In ZBrush Creature Design, ZBrush expert Scott Spencer takes readers on a creative, hands-on journey through four distinct creature character projects (a biped, a quadruped, a female mystic, and an alien) illustrating the process of conceptualizing a design through to final rendering. The book makes full use of ZBrush as a sculpting and painting tool and Photoshop as a painting and finishing tool to create professional- level creature concept design images.As concept design has gone digital, there has been a natural progression from 2D to 3D. Tight timelines from concept to market have made it imperative for artists to get their film and game design creatures, characters, and environments into a 3D format ASAP, so executives can green-light a project from the concept stage all the way to after-market toys. Creative directors and technical leads want to see concept art in full 3D detail. Artists have turned to ZBrush to "sketch" their creatures, characters, and game models in 3D.ZBrush Creature Design is written for digital designers, illustrators, and painters who want to embrace the new trend in film and game design where scripted characters are brought to life in ZBrush as digital maquettes then further refined as finished designs in Photoshop, allowing the artist to sculpt and paint directly into the piece rather than have to learn many complex rendering techniques to create hyperealistic images.
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.
Dimensioni: 262 x 33 x 205 mm
Pagine Arabe: 361