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blain john m. - the complete guide to blender graphics
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The Complete Guide to Blender Graphics Computer Modeling & Animation, Fifth Edition




Disponibilità: Non disponibile o esaurito presso l'editore


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87,98 €



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Dettagli

Genere:Libro
Lingua: Inglese
Pubblicazione: 04/2019
Edizione: Edizione nuova, 5° edizione





Note Editore

Blender™ is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.




Sommario

Introduction Download and Installation The Author Acknowledgements Preamble CH01 Understanding the Interface CH02 Editors and Workspaces CH03 Navigate and Save CH04 Objects in the 3D View Editor CH05 Editing Objects CH06 Editing Tools CH07 Modifiers CH08 Editing with Generate Modifiers CH09 Editing with Deform Modifiers CH10 Editing Using Curves CH11 Editing Techniques and Examples CH12 The Outliner and Collections CH13 3D Text CH14 Viewport Shading CH15 Scene Lighting and Cameras CH16 Nodes – Materials and Textures CH17 Rendering CH18 Animation CH19 Constraints CH20 Armature and Character Rigging CH21 Shape Keys and Action Editors CH22 Particle Systems CH23 Physics and Simulation CH24 Dynamic Paint CH25 Installing Add-Ons CH26 Grease Pencil – 2D Animation CH27 Video Sequence Editor CH28 Drivers CH29 Cycles Render CH30 Internet Resources Appendix A Index




Autore

John M. Blain is a recognized expert in Blender with 4 successful prior editions of this book to date










Altre Informazioni

ISBN:

9780367184742

Condizione: Nuovo
Dimensioni: 9.25 x 7.5 in Ø 2.42 lb
Formato: Brossura
Illustration Notes:600 color images
Pagine Arabe: 522
Pagine Romane: xxxviii


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