Preface Part One: Virtual Bible, Virtual Gospel Chapter One: Virtuality and the Bible Chapter Two: The Simulation of Jesus, and the Virtual Gospel Part Two: Four Jesuses Chapter Three: Matthew's Gospel According to Pasolini Chapter Four: Child and Kingdom: On Some Unsettling Language in the Gospel of Mark Chapter Five: Dark Conception: The Two Fathers of Luke's Jesus Chapter Six: John Simulates the Anti-Simulacrum: Reading Jesus Writing Part Three: Canonical Reality Effects Chapter Seven: The Possibility of Error: Minority Report and the Synoptic Gospels Chapter Eight: Fantasy and the Synoptic Problem: The 'Minor Agreements' of Matthew and Luke against Mark Chapter Nine: Luke and John, and the Simulation of Christ Chapter Ten: The Virtual Gospel and the Canonical Control of Meaning