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This volume comprises of the proceedings of The Twelfth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM). It reflects outstanding advances, with a multidisciplinary perspective, in the technological ecosystems that support Knowledge Society building and development. This book covers broad-scope research areas, such as Educational Assessment and Orientation, Human-Computer Interaction, eLearning, Computers in Education, Communication Media and Education, Medicine and Education, Learning Analytics, Engineering Education, Robotics in Education, Diversity in Education, Smart Learning and Gamification, and Games for Learning.
TEEM is divided into fifteen thematic and highly cohesive tracks, each of which is oriented to a specific community of interest, including researchers, professionals, and students. Additionally, the multidisciplinary approach allows cross-track interest, which enhances the value of the overall volume.
Track 1. Gamification and Games for Learning (GAMILEARN).- Track 2. Managing Generative AI in Educational Settings.- Track 3. Integration of Next-Generation Technologies in Health Sciences: a Multicultural Approach.- Track 4. Engineering Education and ICT Literacy.- Track 5. Unveiling Learning Analytics and Grey-Box Modelling: Bridging Theory and Data-Driven Insights.- Track 6. Bridging the Diversity Gap in STEM.- Track 7. Laboratories in STEAM Education.- Track 8. New Trends in Mechatronics Engineering Education.- Track 9. Smart Learning.- Track 10. Communication, Education and Social Media.- Track 11. Identity and education. Identity Construction Processes in Hyperconnected and Natural Ecosystems.- Track 12. Educational Assessment and Guidance.- Track 13. Educational Innovation.- Track 14. Advances on Sustainable Development in Higher Education.- Track 15. Doctoral Consortium.
Rafael Molina Carmona is currently an Associate Professor in Computer Science and Artificial Intelligence at the University of Alicante, Spain. He is a Graduate in Computer Science at the Polytechnic University of Valencia (Spain), and has a Doctorate in Computer Science Engineering from the University of Alicante, with the unanimous qualification of 'Cum Laude', and received the Extraordinary Doctorate Award in 2004. He heads the 'Smart Learning, Intelligent Technologies for Learning' research group, and is part of GTI4U, a team of researchers and Information Technology (IT) professionals from different universities, at an international level, for research and implementation of IT governance systems and digital transformation in universities. He is a member of the Association of University Teachers of Computer Science (AENUI). His research interests mainly include the applications of Artificial Intelligence in different fields, such as computer-aided design and manufacturing, learning, and education and IT governance. He has published 38 papers in high impact scientific journals, 29 book chapters with scientific publishers, 4 research books, and a teaching manual. He has also presented more than 80 papers in national and international congresses and conferences related to his research and teaching.
Carlos J. Villagrá Arnedo is currently a Professor at the University of Alicante (Spain), and has been working in the department of Computer Science and Artificial Intelligence since 1999. He obtained a second-cycle undergraduate degree in Computer Science from the Polytechnic University of Valencia (Spain), and a PhD in Computer Science Engineering from the University of Alicante, and received the Extraordinary Doctorate Award in 2018. He is a researcher in the Research Group ‘Smart Learning: Intelligent Technologies for Learning’ and a member of the Association of University Teachers of Computer Science (AENUI). His research work focuses on the areas of Artificial Intelligence and the application of video games in the field of education’.
Patricia Compañ Rosique is an Engineer in Computer Science at the University of Alicante (UA), Spain, and obtained her PhD in Computer Science from UA. Since 1994 she has been working as a lecturer in the Department of Computer Science and Artificial Intelligence at UA, where she has been a full professor since 2008. She has held positions of leadership and management since she joined UA, including Deputy Head of Computer Engineering of the Polytechnic School (2009-2012), and Deputy Director of the Polytechnic School (2012-2013). She has taught various subjects throughout her teaching career, especially computer programming and artificial intelligence (AI). Her research interests are within the application of AI techniques, such as evolutionary algorithms for solving mathematical problems, and neural networks applied to coastal engineering problems. Furthermore, she works in game development and the application of digital technologies to education. She is a member of the Association of University Teachers of Computer Science (AENUI).
Francisco José García-Peñalvo is a Professor in the Department of Computer Science and Automation at the University of Salamanca (USAL), Spain, with four six-year periods of research, one six-year period of transferring and innovation, and five five-year periods of recognized teaching. Professor García-Peñalvo received the Gloria Begué award for teaching excellence in 2019, and the Maria de Maeztu award for research excellence in 2023. He was a Distinguished Professor at the School of Humanities and Education at the Tecnológico de Monterrey, Mexico (2016-2018), and is a Researcher of International Impact at the Universidad Nacional San Agustín, Arequipa, Peru. Since 2006, he has been the head of the Research Group Recognized by the USAL GRIAL (The research GRoup of InterAction and e-Learning). He is currently the Deputy Director of the Research Institute for Educational Sciences, the Rector's Delegate for Digital Learning and Teaching, and the Coordinator of the Doctorate Programme in Education in the Knowledge Society at USAL. H


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