The number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or problematic gaming behavior. This book offers a broader ethical perspective on digital game cultures, presenting theoretical and empirical work on the ethical dimensions of the development, production and distribution of digital games, as well as issues relating to responsible gaming and the pedagogical use of digital games. Questions of the communicative-cultural change in game cultures are linked with questions of media education and media ethics. With such a comprehensive approach, the volume promotes ethical discourse on digital game cultures.
Ethics and Digital Gaming Cultures.- Diversity in Digital Gaming Cultures.- Social Aspects in Digital Gaming Cultures.- Educational Approaches towards Digital Gaming Cultures.- Design in Digital Gaming Cultures.
Maike Groen is a scientific researcher for the DLR Project Management Agency, focussing on media pedagogy.
Nina Kiel is a game journalist, researcher, and developer.
Dr. Angela Tillmann is a professor of cultural and media pedagogy at TH Köln – University of Applied Sciences.
André Weßel is a research associate in the area of media pedagogy at TH Köln – University of Applied Sciences.
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