Game And Graphics Programming For Ios And Android With Opengl Es 2.0 - Marucchi–Foino Romain | Libro John Wiley & Sons 02/2012 - HOEPLI.it


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marucchi–foino romain - game and graphics programming for ios and android with opengl es 2.0

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0




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Dettagli

Genere:Libro
Lingua: Inglese
Pubblicazione: 02/2012





Note Editore

Open GL ES 2.0 Game and Graphics Programming for iOS and Android takes an gets readers up to speed fast with this powerful technology for hardware-accelerated graphical rendering on embedded devices. The various chapters lead you through development of a real-world mobile app with live code that lets you work with all the best features and tools Open GL ES 2.0 has to offer. The author starts with a project template that can be applied to both iOS and Android platforms, then dives in deep with hardcore features of OpenGL, including: Drawing CanvasGeometry, Texture, and TransformationAdvanced Materials and TexturingGeometry Data OptimizationPath Finding and AILighting EffectsOpen AL and Video to Texture with OGVCharacter Animation  




Sommario

Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. Provides a project template for iOS and Android platforms Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more Offers explanation of full-function 2D and 3D graphics on embedded systems Addresses the principal technology for hardware-accelerated graphical rendering Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.




Trama

Develop graphically sophisticated apps and games today!

The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.
* Provides a project template for iOS and Android platforms
* Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more
* Offers explanation of full-function 2D and 3D graphics on embedded systems
* Addresses the principal technology for hardware-accelerated graphical rendering

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.







Altre Informazioni

ISBN:

9781119975915

Condizione: Nuovo
Collana: WROX PROGRAMMER TO PROGRAMMER
Dimensioni: 236 x 15.37 x 185 mm Ø 524 gr
Formato: Brossura
Pagine Arabe: 308






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