-
DISPONIBILITÀ IMMEDIATA
{{/disponibilitaBox}}
-
{{speseGratisLibroBox}}
{{/noEbook}}
{{^noEbook}}
-
Libro
-
- Genere: Libro
- Lingua: Inglese
- Editore: Focal Press
- Pubblicazione: 07/2023
- Edizione: 1° edizione
Game Audio Fundamentals
zizza keith
169,98 €
161,48 €
{{{disponibilita}}}
NOTE EDITORE
Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.SOMMARIO
PART I:Theoryand Tools 1. Acoustics and Analog Audio 2. Digital Audio 3. Music Theory for Audio Designers 4. Production Tools PART II: Soundscapesand Disciplines 5. DAW Essentials, Part I: Editing, Workflow, and Rendering 6. DAW Essentials, Part II: An Overview of Plug-ins 7. Understanding Soundscapes for Games 8. Sound Design 9. Music 10. Dialogue PART III: Practice 11. Production and Development 12. Implementation 13. Listening 14. Finding Game Audio WorkAUTORE
Keith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft.ALTRE INFORMAZIONI
- Condizione: Nuovo
- ISBN: 9781032111964
- Dimensioni: 9.75 x 6.75 in Ø 1.50 lb
- Formato: Copertina rigida
- Illustration Notes: 127 b/w images, 21 tables and 127 halftones
- Pagine Arabe: 268
- Pagine Romane: xii