Build effective user interfaces with Windows Presentation Foundation Windows Presentation Foundation (WPF) is included with the Windows operating system and provides a programming model for building applications that provide a clear separation between the UI and business logic. Written by a leading expert on Microsoft graphics programming, this richly illustrated book provides an introduction to WPF development and explains fundamental WPF concepts. Packed with helpful examples, this reference progresses through a range of topics that gradually increase in their complexity. Youll quickly start building applications while you learn how to use both Expression Blend and Visual Studio to build UIs. In addition, the book addresses the needs of programmer who write the code behind the UI and shows you how operations can be performed using both XAML and C#. Topics Covered: Overview of WPF WPF in Visual Studio Expression Blend Common Properties Content Controls Layout Controls User Interaction Controls Two-Dimensional Drawing Controls Properties Pens and Brushes Events and Code-Behind Resources Styles and Property Triggers Event Triggers and Animation Templates Themes and Skins Printing Data Binding Commanding Transformations and Effects Documents Navigation-Based Applications Three-Dimensional Drawing Silverlight Even if you only have a minimal amount of experience, by the end of the book, you will be able to build dynamic and responsive user interfaces with WPF.
Introduction. Chapter 1 WPF Overview. Chapter 2 WPF in Visual Studio. Chapter 3 Expression Blend. Chapter 4 Common Properties. Chapter 5 Content Controls. Chapter 6 Layout Controls. Chapter 7 User Interaction Controls. Chapter 8 Two-Dimensional Drawing Controls. Chapter 9 Properties. Chapter 10 Pens and Brushes. Chapter 11 Events and Code-Behind. Chapter 12 Resources. Chapter 13 Styles and Property Triggers. Chapter 14 Event Triggers and Animation. Chapter 15 Templates. Chapter 16 Themes and Skins. Chapter 17 Printing. Chapter 18 Data Binding. Chapter 19 Commanding. Chapter 20 Transformations and Effects. Chapter 21 Documents. Chapter 22 Navigation-Based Applications. Chapter 23 Three-Dimensional Drawing. Chapter 24 Silverlight. Appendix A Common Properties. Appendix B Content Controls. Appendix C Layout Controls. Appendix D User Interaction Controls. Appendix E MediaElement Control. Appendix F Pens. Appendix G Brushes. Appendix H Path Mini-Language. Appendix I XPath. Appendix J Data Binding. Appendix K Commanding Classes. Appendix L Bitmap Effects. Appendix M Styles. Appendix N Templates. Appendix O Triggers and Animation. Appendix P Index of Example Programs. Index.
Collana: Wrox - Programmer to Programmer
Dimensioni: 9.25 x 7.25 x 1.50 inch.
Pagine Arabe: 584
Pagine Romane: XXXVI