Every high level language program (such as C and C++) is converted by a compiler into assembly language before it is linked into an executable program. This book shows you how to view the assembly language code generated by the compiler and understand how it is created. With that knowledge you can tweak the assembly language code generated by the compiler or create your own assembly language routines.
This code–intensive guide is divided into three sections basics of the assembly language program development environment, assembly language programming, and advanced assembly language techniques. It shows how to decipher the compiler–generated assembly language code, and how to make functions in your programs faster and more efficient to increase the performance of an application.
What you will learn from this book:
Chapter 1: What Is Assembly Language?
Chapter 2: The IA–32 Platform.
Chapter 3: The Tools of the Trade.
Chapter 4: A Sample Assembly Language Program.
Chapter 5: Moving Data.
Chapter 6: Controlling Execution Flow.
Chapter 7: Using Numbers.
Chapter 8: Basic Math Functions.
Chapter 9: Advanced Math Functions.
Chapter 10: Working with Strings.
Chapter 11: Using Functions.
Chapter 12: Using Linux System Calls.
Chapter 13: Using Inline Assembly.
Chapter 14: Calling Assembly Libraries.
Chapter 15: Optimizing Routines.
Chapter 16: Using Files.
Chapter 17: Using Advanced IA–32 Features.
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