Most beginning iOS development books address readers who have programming experience, but many people with no iOS background want to get into the app game. iPhone and iPad App Development 24-Hour Trainer provides iOS novices an all in one guide for getting an app up and running, and tested all with no prior iOS experience. The book is comprised of lessons, each encouraging the reader work through a simple exercise and then applying what they have just learned. These lessons are backed by video demonstrations on the book's accompanying DVD, to further illustrate the instruction. The book contains four sections: Section 1: Getting started with IOS Development, introducing fundamental techniques used in iOS development Section 2: More iOS Development, slightly more involved concepts, including Navigation controllers, Tab Bars, Toolbars and ScrollViews Section 3: Storing Data and Network Programming, examines overall data storage concepts, including Core Data and iCloud and standard networking techniques, including SAOP, Bonjour, GameKit and TCP/IP Section 4: More Cocoa Touch, covers touches and gestures, printing, MapKit and use of the camera The book's appendices introduce the basics of Object Oriented Programming principles and key Objective-C concepts and include invaluable techniques on installing the app on a device and delivering your apps for AdHoc or Apple AppStore distribution.
An all-in-one tutorial for planning, developing, and launching iPhone and iPad apps The number of applications in the Apple app store is growing at a staggering rate. Want to get in the game, but don't know iOS? This book-and-DVD package will help! With even little or no prior programming experience, you can learn the code necessary to build an app by following the how-to instructions in this book-and-video combo. Comprised of clear, no-nonsense lessons, the book walks you through each tutorial and then encourages you to work through simple exercises so that you can immediately apply what you just learned. These lessons are backed by video demonstrations on the accompanying DVD to further illustrate the instruction and drive home the main points. In addition, the book's appendices contain helpful information such as obtaining a device UDID, testing, and distributing an app and also lists common reasons why applications are rejected, so you can prepare to take precautionary measures to avoid these instances. Introduces iOS and helps you set up a development environment Highlights the basics of object-oriented programming principles as well as key objective-C concepts Examines Cocoa touch and the Cocoa touch framework, including using various classes in the UIKit and Foundation frameworks Looks at advanced concepts such as tab bars, web views, the Accelerometer, Google maps, Core Location, and more With this book-and-video package, you'll learn how to plan, create, and launch apps for the iPhone and iPad that are ready for submission to the App Store!
Collana: WROX PROGRAMMER TO PROGRAMMER
Dimensioni: 235 x 25 x 189 mm
Pagine Arabe: 471